/* PopeX v190 — Eyes without the bright white rim (A/B visual experiment).
   Eye whites and pupils remain, including their soft internal 3-D shading.
   Only the eye perimeter is removed; blinking and expressions stay intact.
   Covers living Bloopkins on the board, the preview/drag layer, Lucky Pop,
   the main mascot and flying eyes in POP animations. */
#gameStage .cell.filled .face .eye,
#gameStage .floating .face .eye,
#gameStage .shape-overlay .face .eye,
#gameStage .floating-bubble .face .eye,
#gameStage .pw164-joker-face .eye,
.moonlit-app .brand-lockup .brand-mark .brand-eye,
.moonlit-app .brand-mark .brand-eye,
.eye-pop {
  border: 0 !important;
  outline: none !important;
  -webkit-text-stroke: 0 !important;
}
/* The white halo was partly amplified by bright reflected highlights;
   retain only a subtle inset and contact shadow, not a stroke or ring. */
#gameStage .cell.filled .face .eye.open-eye,
#gameStage .cell.filled .face .eye.tiny-eye,
#gameStage .floating .face .eye.open-eye,
#gameStage .floating .face .eye.tiny-eye,
#gameStage .shape-overlay .face .eye.open-eye,
#gameStage .shape-overlay .face .eye.tiny-eye,
#gameStage .pw164-joker-face .eye.open-eye,
.moonlit-app .brand-mark .brand-eye {
  box-shadow: inset -1px -1px 1.5px rgba(130,146,164,.26),
              0 1px 1px rgba(15,25,46,.19) !important;
}
