/* v133: a simple tap rotates a shape without any temporary zoom. */
#gameStage>#rack>.piece.tap-rotated .mini{
 animation:none!important;
 transform:none!important;
}
/* iOS must not interpret holding a NEXT pocket as text selection or its
   native touch callout: our pointer logic owns hold-to-pick-up. */
#gameStage>#rack,#gameStage>#rack>.piece{
 -webkit-touch-callout:none;
 -webkit-user-select:none;
 user-select:none;
 touch-action:none;
}
