/* Popex v120 — New Game overlay uses one unified blur/dim layer only. */
.pw72-shade{
  position:fixed!important;
  inset:0!important;
  z-index:1200!important;
  display:flex!important;
  align-items:center!important;
  justify-content:center!important;
  padding:20px 18px calc(20px + env(safe-area-inset-bottom,0px))!important;
  box-sizing:border-box!important;
  background:transparent!important;
  -webkit-backdrop-filter:none!important;
  backdrop-filter:none!important;
  overflow:visible!important;
  isolation:isolate!important;
}
.pw72-shade::before{
  content:""!important;
  position:fixed!important;
  left:0!important;
  right:0!important;
  top:-28vh!important;
  bottom:-28vh!important;
  z-index:-1!important;
  pointer-events:none!important;
  background:
    radial-gradient(120% 82% at 50% 50%, rgba(69,93,166,.13) 0%, rgba(69,93,166,.07) 36%, rgba(8,14,34,.10) 63%, rgba(8,14,34,.14) 100%),
    rgba(7,14,34,.74)!important;
  -webkit-backdrop-filter:blur(11px) saturate(108%)!important;
  backdrop-filter:blur(11px) saturate(108%)!important;
  transform:translateZ(0)!important;
  will-change:transform!important;
}
.pw72-shade::after{
  content:none!important;
  display:none!important;
}
.pw72-dialog.pw117-confirm{
  position:relative!important;
  z-index:1!important;
}
